AI Insights · Timothy · April 2022
Top 5 Casual Games on Android in Egypt for Q1 2022
Discover the performance trends of the top 5 casual games on Android in Egypt during Q1 2022, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the casual games category on the Android platform in Egypt witnessed significant activity. Here is a detailed look at the performance of the top 5 casual games: Subway Surfers, Ludo Club - Dice & Board Game, Candy Crush Saga, Fishdom, and My Talking Tom Friends. Data provided by Sensor Tower reveals interesting trends in downloads, revenue, and active users.
Subway Surfers experienced fluctuating weekly revenue, peaking at around $145 in the second week of February. Weekly downloads were robust throughout the quarter, reaching up to 179K in mid-February. The game maintained a strong user base with weekly active users ranging from approximately 1.7M to 2.4M.
Ludo Club - Dice & Board Game saw a steady weekly revenue, with a notable peak of about $1.9K at the end of March. Weekly downloads were consistently high, peaking at 152K in early February. The game also enjoyed a steady increase in weekly active users, reaching up to 1.8M in mid-February.
Candy Crush Saga demonstrated strong weekly revenue, especially in early January with approximately $10K. Weekly downloads saw a notable peak at 145K in early February. The game maintained a significant user base with weekly active users peaking at approximately 2.6M in mid-February.
Fishdom showed a consistent weekly revenue, peaking at around $3.5K at the end of January. Downloads increased significantly mid-quarter, reaching up to 124K in the third week of March. Weekly active users saw a notable peak of approximately 108K in mid-March.
My Talking Tom Friends experienced a gradual increase in weekly revenue, peaking at about $98 in mid-January. Weekly downloads showed fluctuations, with the highest being around 114K in the second week of January. The game maintained a strong user base, with weekly active users ranging from approximately 1.6M to 1.9M throughout the quarter.
For more detailed insights and data, visit Sensor Tower.